//
//  WZLRosterViewController.m
//  coreDataToChat
//
//  Created by WangZe on 15/11/24.
//  Copyright © 2015年 王泽龙. All rights reserved.
//

#import "WZLRosterViewController.h"
#import "WZLRoster.h"
#import "WZLChatViewController.h"
@interface WZLRosterViewController ()


@property(nonatomic, strong)NSArray *rosterArr; // 好友列表数组

@property(nonatomic, strong)WZLChatViewController *chatViewController;
@end

@implementation WZLRosterViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    // 创建一个好友
    WZLRoster *roster = [[WZLRoster alloc] init];
    
    // 设置还有名称
    roster.name = @"刘超";
    // 设置好友ID(好友的Token)
    roster.token = @"f260563ed491252c3f274c294e351a3ba617d2f7227b4bd442c7234194d43456";
    
    self.rosterArr = @[roster];
    
//    [self.tableView registerClass:[UITableViewCell class] forCellReuseIdentifier:@"reuse"];
    
    // Uncomment the following line to preserve selection between presentations.
    // self.clearsSelectionOnViewWillAppear = NO;
    
    // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
    // self.navigationItem.rightBarButtonItem = self.editButtonItem;
    
    
    
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
#warning Incomplete implementation, return the number of sections
    return 1;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
#warning Incomplete implementation, return the number of rows
    return self.rosterArr.count;
}


- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"reuse" forIndexPath:indexPath];
    WZLRoster *roster = self.rosterArr[indexPath.row];
    cell.textLabel.text = roster.name;
    // Configure the cell...
    
    return cell;
}


/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/


#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
    
    
    // 获取点击的cell所在位置
    UITableViewCell *cell = (UITableViewCell *)sender;
    
    NSIndexPath *indexPath = [self.tableView indexPathForCell:cell];
    
    self.chatViewController = segue.destinationViewController;
    
    self.chatViewController.roster = self.rosterArr[indexPath.row];
    
    NSLog(@"1");
}


@end
